By Georgia Campion-Lougoon
Assassin’s Creed: Origins – the tenth installment in the Assassin’s Creed series – is a whirlwind of colour, sights, and culture.
Its day-one launch is already competing for sales with Wolfenstein II, and Super Mario Odyssey.
The game has been in development since 2014, after the completion of Assassin’s Creed IV: Black Flag, and fans have been cautiously hesitant on the new installment.
“After Unity [the fifth installment] I’ve been wary of the games. The bugs have been really obvious, and the stories have been falling flat,” said Nicholas Adcock, a longtime fan of the series, “But the visuals and the open world sandbox of Origins is great, it’s a really immersive game. And Ancient Egypt seems all the more real for it.”
Gaming sites such as Polygon are giving Origins high reviews and heaping praise upon the game for it’s life-like desert, aesthetic artwork and character design, intriguing story, and a close as possible portrayal of the ethnicity’s of the time.
The game was been designed with AnvilNext Engine and the gameplay mechanics have been thoroughly overhauled, stepping away from gameplay that fans are used to.
“The gameplay mechanics doesn’t feel like Assassin’s Creed anymore. It feel a little like Assassin’s Creed, but it’s trying too hard to be something else,” Nicholas added.
Assassin’s Creed Unity was so full of bugs and contained underwhelming storylines, that Nicholas has been uncertain about the progression of the series and future titles, but feels that Origins could breathe some much needed life back into the series.
“Hopefully the success of the game gives the franchise an opportunity to go back to its roots, because we don’t really want it to die just yet,” he said.